- #Gamecube usb adapter driver crashing upon startup install#
- #Gamecube usb adapter driver crashing upon startup drivers#
- #Gamecube usb adapter driver crashing upon startup download#
#Gamecube usb adapter driver crashing upon startup drivers#
RGUI, MaterialUI and Ozone menu drivers now have new color themes. The following cores have been added for OpenDingux platform users: The following cores have been added for Miyoo platform users: Steps have also been taken in cores to minimise use of the audio batch callback (for example, Tyrquake and Snes9x 2010), leading to better audio sample pacing, less overhead and better overall performance. Uploading the video frame as soon as possible after the emulation loop is generally a good idea since it potentially avoids unnecessary input latency. This is just in case the audio upload blocks for too long due to audio processing and syncing performed by the frontend. RetroArch) AFTER the video frame has been uploaded. Some cores have been updated now so that audio gets pushed to the frontend (i.e. Other measures have also been taken to further improve audio latency. We measured 0.4 to 0.3% deviation, and this figure could likely be optimized even further by fiddling some more with audio buffer latency, or changing the audio driver. Here are some of the cores that have received work recently on this front:įor example, frame time deviations in a core like Snes9x 2010 are now extremely low with a default 64ms audio buffer. Not only should performance be better, but you should also be able to lower audio latency buffers now while still getting perfect sound.
Improved audio sample pacing / latency in many coresīig improvements have been made to several cores concerning improved audio latency and audio sample pacing. We have decided against enabling the Steam OSK with Big Picture since it seems partially broken and instantly dismisses itself (or at least those were our testing results on a Steam Deck).Īs a result of these changes, the Steam port is starting to become its own thing rather than just a straightforward no-frills port of the Windows/Linux versions.
This should give a more seamless experience. On Steam Deck, the native OSK (Onscreen Keyboard) will appear now instead of the RetroArch default OSK.
#Gamecube usb adapter driver crashing upon startup download#
No longer do you have to manually browse Steam with your webbrowser and download random core DLCs for RetroArch, you can do it from within the convenience of the app running itself.